Narrow Results

Computer Literacy Narrow Results

resources to build understanding of how to use a computer as an educational tool


  • ACM Journals and Magazines Grade 9-Lifelong
    ACM publishes, distributes, and archives original research and firsthand perspectives from the world's leading thinkers in computing and information technologies.

  • Careers in Computing Grade 7-Grade 12
    ACM provides a site for high school students to find out more about the exciting field of computing. This includes an introduction to the various disciplines that are part of this ever-expanding field and how to develop skills to be successful in a computing career.

  • Christian Resource
    Common Sense Media Preschool-Lifelong
    Common Sense Media is a non-profit organization dedicated to improving the lives of kids and families by providing the trustworthy information, education, and independent voice they need to thrive in a world of media and technology.

  • Computer Science Unplugged Kindergarten-Grade 8
    Videos, active learning ideas, and other activities make it possible to teach 5- to 12-year-old students computer science without having a single computer at your school. All materials FREELY downloadable from this site in English and twenty-one other languages, including Spanish, French, and Chinese.

  • Creating PowerPoint Templates (MS Training) Grade 9-Lifelong
    You can save valuable time creating templates for PowerPoint slide shows. This resource points you to free online training sessions that teach you how to create PowerPoint templates.

  • Adventist Resource
    Faith Integrated Internet Searching Grade 4-Grade 9
    Use this activity to teach students how to narrow internet searches and to apply internet searching to locate spiritual resources.

  • How Computer Addiction Works Kindergarten-Lifelong
    "Obsessively checking e-mail. Playing online games for 12 hours or more at a time. Placing more value on chat-room friends than real friends. Neglecting family, work and even personal health and hygiene. These are all symptoms of a new form of addiction that has surfaced only in recent years: computer addiction.

  • How Stuff Works Grade 5-Lifelong
    Have you ever wondered how the engine in your car works or what makes your refrigerator cold? Find clear explanations in categories: Computers & Internet, Living & Entertainment, Engines & Automotive, Around the House, Electronics & Communications,...

  • In the Kitchen - Designs for Telecollaboration and Telepresence Kindergarten-Lifelong
    This site explores telecollaboration and telepresence in curriculum-based K-12 learning activities. This includes interpersonal exchange, information collection and analysis, and problem solving. Examples given.

  • Intel Education Initiative Kindergarten-Lifelong
    "Intel is directly involved in education programs, advocacy, and technology access around the world to help enable the next generation of future leaders."

  • Lynda.com Online Tutorials Tertiary-Lifelong
    An affordable and efficient way to gain technology credit for denominational re-certification, "lynda.com is an online learning company that helps anyone learn software, design, and business skills to achieve their personal and professional goals. With a lynda.com subscription, members receive unlimited access to a vast library of high quality, current, and engaging video tutorials.

  • Microsoft Free Teachers Guides Kindergarten-Grade 12
    Microsoft's Teacher Guides provide free teaching tips and step by step guides for popular teacher tasks. Categories include: Critical thinking; free tools in the classroom; digital storytelling; Microsoft Office in the classroom;

  • Microsoft Office Free Tutorials Grade 5-Lifelong
    Free self-paced training courses available online for the Microsoft Office software suite including Access, Excel, Outlook, Project, OneDrive, Visio, Word, and others.

  • Adventist Resource
    Mission Project Lesson Plan Kindergarten-Grade 12
    Teach your students how to do PowerPoint presentations using a mission or community service project as the topic. These lesson plans target grades K-2, 3-6, and 7-12.

  • NetLingo - the Internet Dictionary Grade 5-Lifelong
    "NetLingo explains thousands of terms that define our life online, including the largest list of chat acronyms."

  • Adventist Resource
    School Internet Safety - More than Block it to Stop It Kindergarten-Grade 12
    This article suggests how schools can help guide students learn proper internet use and how to avoid safety risks such as addiction, cyberbullying, hacking, identity theft, or interacting with criminals.

  • Adventist Resource
    Software Lexicon Kindergarten-Grade 12
    "How do you know whether the software you're downloading is truly free? And what does 'free' mean exactly? Here's a quick guide to the terminology of 'free' and 'almost-free' software."

  • Surfing the Net with Kids - Websites for Children Kindergarten-Grade 12
    Reviewed and rated websites for children. Barbara Feldman, a syndicated columnist and former computer consultant and programmer updates this website frequently, providing links to all sites reviewed.

  • Adventist Resource
    Technological Literacy - Why Is It Important? Grade 9-Tertiary
    Technology plays a key role in the education of students in many parts of the world today. This article explores the benefits of technology to students learning and character building.

  • Technology Literacy Grade 6-Grade 8
    "How can students become technology literate while learning language arts, mathematics, science, social studies, and fine arts?" This Intel website provides lesson plans, discussion threads, and general support for integrating technology into the curriculum.

  • Adventist Resource
    Technology Vocabulary List Kindergarten-Grade 12
    This list from the technology issue of Journal of Adventist Education gives definitions to common technology terminology.

  • The Journey Inside - A Fascinating Look Inside the World of Computers Grade 6-Grade 9
    This Intel interdisciplinary theme is a collection of 6 interactive, online units for students to learn about technology, computers, and society. Many of the lessons utilize interactive, media-rich activities, virtual field trips, and videos demonstrating the ideas discussed to guide students to an increased understanding of the world of technology.